Jory Deleuze est diplômé de l’Université catholique de Louvain (UCL) où il a obtenu son Master en Sciences Psychologiques, spécialisé en neuropsychologie, en 2011.
Il a obtenu un Certificat universitaire en 2012 en orientation recherche (cours et stage).
Entre 2013 et 2018 il a réalisé une thèse de Doctorat sur la problématique de l’addiction aux jeux vidéo en ligne sous la supervision de Joël Billieux (Université de Lausanne) et Pierre Maurage (UCL).
Depuis 2018 il est engagé au Beau Vallon comme psychologue coordinateur de la Cellule de Recherche et de Publications Scientifiques.
Il est également en deuxième année de formation de troisième cycle afin de devenir psychothérapeute spécialisé dans l’approche Centrée sur la Personne et Expérientielle.

- King, D. L., Delfabbro, P. H., Perales, J. C., Deleuze, J., Király, O., Krossbakken, E., & Billieux, J. (2019). Maladaptive player-game relationships in problematic gaming and gaming disorder : A systematic review. Clinical Psychology Review, 73, 101777. https://doi.org/10.1016/j.cpr.2019.101777
- Király, O., Bőthe, B., Ramos-Diaz, J., Rahimi-Movaghar, A., Lukavska, K., Hrabec, O., Miovsky, M., Billieux, J., Deleuze, J., … Demetrovics, Z. (2019). Ten-Item Internet Gaming Disorder Test (IGDT-10): Measurement invariance and cross-cultural validation across seven language-based samples. Psychology of Addictive Behaviors, 33(1), 91‑103. https://doi.org/10.1037/adb0000433
- Deleuze, J., Maurage, P., Schimmenti, A., Nuyens, F., Melzer, A., & Billieux, J. (2019). Escaping reality through videogames is linked to an implicit preference for virtual over real-life stimuli. Journal of Affective Disorders, 245, 1024‑1031. https://doi.org/10.1016/j.jad.2018.11.078
- King, D. L., & Gaming Industry Response Consortium. (2018). Comment on the global gaming industry’s statement on ICD-11 gaming disorder: A corporate strategy to disregard harm and deflect social responsibility? Addiction, 113(11), 2145‑2146. https://doi.org/10.1111/add.14388
- Rothen, S., Briefer, J.-F., Deleuze, J., Karila, L., Andreassen, C. S., Achab, S., … Billieux, J. (2018). Disentangling the role of users’ preferences and impulsivity traits in problematic Facebook use. PLOS ONE, 13(9), e0201971. https://doi.org/10.1371/journal.pone.0201971
- Schimmenti, A., Starcevic, V., Gervasi, A., Deleuze, J., & Billieux, J. (2018). Interference with Processing Negative Stimuli in Problematic Internet Users : Preliminary Evidence from an Emotional Stroop Task. Journal of Clinical Medicine, 7(7), 177. https://doi.org/10.3390/jcm7070177
- van Rooij, A. J., Ferguson, C. J., Colder Carras, M., Kardefelt-Winther, D., Shi, J., Aarseth, E., Bean, A. M., Bergmark, K. H., Brus, A., Coulson, M., Deleuze, J., … Przybylski, A. K. (2018). A weak scientific basis for gaming disorder: Let us err on the side of caution. Journal of Behavioral Addictions, 7(1), 1‑9. https://doi.org/10.1556/2006.7.2018.19
- Deleuze, J., Long, J., Liu, T.-Q., Maurage, P., & Billieux, J. (2018). Passion or addiction? Correlates of healthy versus problematic use of videogames in a sample of French-speaking regular players. Addictive Behaviors, 82, 114‑121. https://doi.org/10.1016/j.addbeh.2018.02.031
- Wéry, A., Deleuze, J., Canale, N., & Billieux, J. (2018). Emotionally laden impulsivity interacts with affect in predicting addictive use of online sexual activity in men. Comprehensive Psychiatry, 80, 192‑201. https://doi.org/10.1016/j.comppsych.2017.10.004
- Deleuze, J., Nuyens, F., Rochat, L., Rothen, S., Maurage, P., & Billieux, J. (2017). Established risk factors for addiction fail to discriminate between healthy gamers and gamers endorsing DSM-5 Internet gaming disorder. Journal of Behavioral Addictions, 6(4), 516‑524. https://doi.org/10.1556/2006.6.2017.074
- Deleuze, J., Christiaens, M., Nuyens, F., & Billieux, J. (2017). Shoot at First Sight! First Person Shooter Players Display Reduced Reaction Time and Compromised Inhibitory Control in Comparison to Other Video Game Players. Computers in Human Behavior, 72, 570‑576. https://doi.org/10.1016/j.chb.2017.02.027
- Aarseth, E., Bean, A. M., Boonen, H., Colder Carras, M., Coulson, M., Das, D., Deleuze, J., … Van Rooij, A. J. (2017). Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal. Journal of Behavioral Addictions, 6(3), 267‑270. https://doi.org/10.1556/2006.5.2016.088
- Nuyens, F., Deleuze, J., Maurage, P., Griffiths, M. D., Kuss, D. J., & Billieux, J. (2016). Impulsivity in Multiplayer Online Battle Arena Gamers: Preliminary Results on Experimental and Self-Report Measures. Journal of Behavioral Addictions, 5(2), 351‑356. https://doi.org/10.1556/2006.5.2016.028
- Deleuze, J., Rochat, L., Romo, L., Van der Linden, M., Achab, S., Thorens, G., … Billieux, J. (2015). Prevalence and characteristics of addictive behaviors in a community sample: A latent class analysis. Addictive Behaviors Reports, 1, 49‑56. https://doi.org/10.1016/j.abrep.2015.04.001
- Deleuze, J., Heeren, A., Billieux, J., De Timary, P., Philippot, P., & Maurage, P. (2013). Implication des biais d’attention sélective dans l’alcoolo-dépendance: Une revue conceptuelle et empirique. Alcoologie et addictologie, 35(2), 127‑135.
- Deleuze, J., Maurage, P., De Timary, P., & Billieux, J. (2016). Addiction à Internet – Le cas des jeux vidéo en ligne. In M. Reynaud, L. Karila, H.-J. Aubin, & A. Benyamina (Éd.), Traité d’addictologie (2ème édition, p. 823‑829). Paris: Lavoisier.
- Billieux, J., Deleuze, J., Griffiths, M. D., & Kuss, D. J. (2015). Internet Gaming Addiction: The Case of Massively Multiplayer Online Role-Playing Games. In N. el-Guebaly, G. Carrà, & M. Galanter (Éd.), Textbook of Addiction Treatment: International Perspectives (p. 1515‑1525). New York, NY: Springer Milan.